Gnomon Workshop "Exploring the Art of Indiana Jones and The Great Circle'

Recently Gnomon Workshop reached out to Machine Games to see if we would do a workshop on some of the art done for our game, Indiana Jones and The Great Circle.

I, along with three other artists on the team were honoured to be able to put together short presentations briefly detailing some of the workflows that we used heavily in our production pipeline for the game.

My section focuses on our zBrush workflow ,and how we utilized scanned boolean cutters to very quickly produce high quality content that was non destructive and gave us full control over the final look.

It is just a taster of what all of these workflows are capable of, and I hope you find them interesting and/or useful.

Thank you to everyone involved, it was a great experience.

https://www.artstation.com/nebularium
https://www.artstation.com/zelfit
https://www.artstation.com/ramindan